Mocap (Motion Capture) Services for Games
Motion capture transforms game animation from mechanical interpolation into genuine human movement. Whether you are creating realistic combat choreography, authentic character performances for narrative moments, or natural locomotion systems that feel fluid across thousands of player situations, professional mocap delivers a level of animation quality that hand-keyed approaches alone cannot match. Kreonit provides full-service motion capture for game productions of every scale.

Our Mocap Services
Full-Body Motion Capture
High-fidelity optical and inertial full-body capture for locomotion cycles, combat animations, athletic movements, and cinematic performances — processed and delivered as game-ready animation clips in your target rig format.

Facial Performance Capture
Marker-based or markerless facial capture (using iPhone depth cameras or helmet rigs) for dialogue sequences and emotional performances — bringing character faces to life with nuanced expressions that voice acting alone cannot achieve.
Cleanup and Retargeting
Professional mocap data cleanup — removing noise, fixing foot skating, correcting interpenetration — and retargeting to your custom character rigs with preserved performance quality across different body proportions.

Mocap Technology Comparison
| System | Quality | Setup Time | Cost |
|---|---|---|---|
| Optical (OptiTrack) | Very High | High | High |
| Inertial (Xsens) | High | Medium | Medium |
| iPhone/Depth Camera | Medium (face) | Low | Low |
| AI Pose Estimation | Medium | Very Low | Very Low |

Frequently Asked Questions
How many animations can be captured in a single day?
A well-organized mocap session can capture 50-150 animation takes per day depending on complexity, costume changes, and performer count. We plan sessions in advance with detailed shotlists to maximize capture day productivity.

Do you provide performers or do we supply our own?
Both options are available. We maintain a network of professional stunt performers, dancers, martial artists, and actors for specialized movement needs, or we can work with your supplied performers and provide expert direction.
What file formats do you deliver mocap data in?
We deliver in BVH, FBX, and engine-native formats (Unity Humanoid, UE5 Mannequin) with full documentation of the take log and any post-processing applied to each clip.
Can mocap data be used for real-time multiplayer avatars?
Yes. We create mocap-based animation state machines and blend trees optimized for real-time playback, including compressed animation formats suitable for network replication of player avatar movement.
Bring your game characters to life with authentic human movement. Contact Kreonit to plan your motion capture production. Related services: Facial Expression Animations, Animatic Creation, Interactive Cinematics, and Looping Background Animations.